This example how we can use multiple animation properties in android.
Algorithm:
1.) Create a new project by File-> New -> Android Project name it ObjectAnimationExample.
2.) Write following into main.xml file:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/container"
>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Run"
android:id="@+id/startButton"
/>
</LinearLayout>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/container"
>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Run"
android:id="@+id/startButton"
/>
</LinearLayout>
3.) Create and write following into src/ShapeHolder.java:
package com.example.ObjectAnimationExample;
import android.graphics.Paint;
import android.graphics.RadialGradient;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.Shape;
import android.graphics.RadialGradient;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.Shape;
public class ShapeHolder {
private float x = 0, y = 0;
private ShapeDrawable shape;
private int color;
private RadialGradient gradient;
private float alpha = 1f;
private Paint paint;
private float x = 0, y = 0;
private ShapeDrawable shape;
private int color;
private RadialGradient gradient;
private float alpha = 1f;
private Paint paint;
public void setX(float value) {
x = value;
}
public float getX() {
return x;
}
public void setY(float value) {
y = value;
}
public float getY() {
return y;
}
public void setShape(ShapeDrawable value) {
shape = value;
}
public ShapeDrawable getShape() {
return shape;
}
public int getColor() {
return color;
}
public void setColor(int value) {
shape.getPaint().setColor(value);
color = value;
}
public void setGradient(RadialGradient value) {
gradient = value;
}
public RadialGradient getGradient() {
return gradient;
}
x = value;
}
public float getX() {
return x;
}
public void setY(float value) {
y = value;
}
public float getY() {
return y;
}
public void setShape(ShapeDrawable value) {
shape = value;
}
public ShapeDrawable getShape() {
return shape;
}
public int getColor() {
return color;
}
public void setColor(int value) {
shape.getPaint().setColor(value);
color = value;
}
public void setGradient(RadialGradient value) {
gradient = value;
}
public RadialGradient getGradient() {
return gradient;
}
public void setAlpha(float alpha) {
this.alpha = alpha;
shape.setAlpha((int)((alpha * 255f) + .5f));
}
this.alpha = alpha;
shape.setAlpha((int)((alpha * 255f) + .5f));
}
public float getWidth() {
return shape.getShape().getWidth();
}
public void setWidth(float width) {
Shape s = shape.getShape();
s.resize(width, s.getHeight());
}
return shape.getShape().getWidth();
}
public void setWidth(float width) {
Shape s = shape.getShape();
s.resize(width, s.getHeight());
}
public float getHeight() {
return shape.getShape().getHeight();
}
public void setHeight(float height) {
Shape s = shape.getShape();
s.resize(s.getWidth(), height);
}
return shape.getShape().getHeight();
}
public void setHeight(float height) {
Shape s = shape.getShape();
s.resize(s.getWidth(), height);
}
public ShapeHolder(ShapeDrawable s) {
shape = s;
}
}
shape = s;
}
}
4.) Run for output.
Steps:
1.) Create a project named ObjectAnimationExample and set the information as stated in the image.
Build Target: Android 4.0
Application Name: ObjectAnimationExample
Package Name: com. example. ObjectAnimationExample
Activity Name: ObjectAnimationExampleActivity
Min SDK Version: 14
Application Name: ObjectAnimationExample
Package Name: com. example. ObjectAnimationExample
Activity Name: ObjectAnimationExampleActivity
Min SDK Version: 14
2.) Open ObjectAnimationExampleActivity.java file and write following code there:
package com.example.ObjectAnimationExample;
import java.util.ArrayList;
import android.animation.Animator;
import android.animation.AnimatorSet;
import android.animation.Keyframe;
import android.animation.ObjectAnimator;
import android.animation.PropertyValuesHolder;
import android.animation.ValueAnimator;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RadialGradient;
import android.graphics.Shader;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.os.Bundle;
import android.view.View;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.BounceInterpolator;
import android.widget.Button;
import android.widget.LinearLayout;
import android.animation.AnimatorSet;
import android.animation.Keyframe;
import android.animation.ObjectAnimator;
import android.animation.PropertyValuesHolder;
import android.animation.ValueAnimator;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RadialGradient;
import android.graphics.Shader;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.os.Bundle;
import android.view.View;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.BounceInterpolator;
import android.widget.Button;
import android.widget.LinearLayout;
public class ObjectAnimationExampleActivity extends Activity {
private static final int DURATION = 1500;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
LinearLayout container = (LinearLayout) findViewById(R.id.container);
final MyAnimationView animView = new MyAnimationView(this);
container.addView(animView);
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
LinearLayout container = (LinearLayout) findViewById(R.id.container);
final MyAnimationView animView = new MyAnimationView(this);
container.addView(animView);
Button starter = (Button) findViewById(R.id.startButton);
starter.setOnClickListener(new View.OnClickListener() {
starter.setOnClickListener(new View.OnClickListener() {
}
private static final float BALL_SIZE = 100f;
public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>();
AnimatorSet animation = null;
Animator bounceAnim = null;
ShapeHolder ball = null;
AnimatorSet animation = null;
Animator bounceAnim = null;
ShapeHolder ball = null;
public MyAnimationView(Context context) {
super(context);
addBall(50, 0);
addBall(150, 0);
addBall(250, 0);
addBall(350, 0);
}
super(context);
addBall(50, 0);
addBall(150, 0);
addBall(250, 0);
addBall(350, 0);
}
private void createAnimation() {
if (bounceAnim == null) {
ShapeHolder ball;
ball = balls.get(0);
ObjectAnimator yBouncer = ObjectAnimator.ofFloat(ball, "y",
ball.getY(), getHeight() -BALL_SIZE).setDuration(DURATION);
yBouncer.setInterpolator(new BounceInterpolator());
yBouncer.addUpdateListener(this);
if (bounceAnim == null) {
ShapeHolder ball;
ball = balls.get(0);
ObjectAnimator yBouncer = ObjectAnimator.ofFloat(ball, "y",
ball.getY(), getHeight() -BALL_SIZE).setDuration(DURATION);
yBouncer.setInterpolator(new BounceInterpolator());
yBouncer.addUpdateListener(this);
ball = balls.get(1);
PropertyValuesHolder pvhY = PropertyValuesHolder.ofFloat("y", ball.getY(),
getHeight() - BALL_SIZE);
PropertyValuesHolder pvhAlpha =PropertyValuesHolder.ofFloat("alpha", 1.0f, 0f);
ObjectAnimator yAlphaBouncer =ObjectAnimator.ofPropertyValuesHolder(ball,
pvhY, pvhAlpha).setDuration(DURATION/2);
yAlphaBouncer.setInterpolator(new AccelerateInterpolator());
yAlphaBouncer.setRepeatCount(1);
yAlphaBouncer.setRepeatMode(ValueAnimator.REVERSE);
PropertyValuesHolder pvhY = PropertyValuesHolder.ofFloat("y", ball.getY(),
getHeight() - BALL_SIZE);
PropertyValuesHolder pvhAlpha =PropertyValuesHolder.ofFloat("alpha", 1.0f, 0f);
ObjectAnimator yAlphaBouncer =ObjectAnimator.ofPropertyValuesHolder(ball,
pvhY, pvhAlpha).setDuration(DURATION/2);
yAlphaBouncer.setInterpolator(new AccelerateInterpolator());
yAlphaBouncer.setRepeatCount(1);
yAlphaBouncer.setRepeatMode(ValueAnimator.REVERSE);
ball = balls.get(2);
PropertyValuesHolder pvhW = PropertyValuesHolder.ofFloat("width", ball.getWidth(),
ball.getWidth() * 2);
PropertyValuesHolder pvhH =PropertyValuesHolder.ofFloat("height", ball.getHeight(),
ball.getHeight() * 2);
PropertyValuesHolder pvTX = PropertyValuesHolder.ofFloat("x", ball.getX(),
ball.getX() - BALL_SIZE/2f);
PropertyValuesHolder pvTY = PropertyValuesHolder.ofFloat("y", ball.getY(),
ball.getY() - BALL_SIZE/2f);
ObjectAnimator whxyBouncer =ObjectAnimator.ofPropertyValuesHolder(ball, pvhW, pvhH,
pvTX, pvTY).setDuration(DURATION/2);
whxyBouncer.setRepeatCount(1);
whxyBouncer.setRepeatMode(ValueAnimator.REVERSE);
PropertyValuesHolder pvhW = PropertyValuesHolder.ofFloat("width", ball.getWidth(),
ball.getWidth() * 2);
PropertyValuesHolder pvhH =PropertyValuesHolder.ofFloat("height", ball.getHeight(),
ball.getHeight() * 2);
PropertyValuesHolder pvTX = PropertyValuesHolder.ofFloat("x", ball.getX(),
ball.getX() - BALL_SIZE/2f);
PropertyValuesHolder pvTY = PropertyValuesHolder.ofFloat("y", ball.getY(),
ball.getY() - BALL_SIZE/2f);
ObjectAnimator whxyBouncer =ObjectAnimator.ofPropertyValuesHolder(ball, pvhW, pvhH,
pvTX, pvTY).setDuration(DURATION/2);
whxyBouncer.setRepeatCount(1);
whxyBouncer.setRepeatMode(ValueAnimator.REVERSE);
ball = balls.get(3);
pvhY = PropertyValuesHolder.ofFloat("y", ball.getY(), getHeight()- BALL_SIZE);
float ballX = ball.getX();
Keyframe kf0 = Keyframe.ofFloat(0f, ballX);
Keyframe kf1 = Keyframe.ofFloat(.5f, ballX + 100f);
Keyframe kf2 = Keyframe.ofFloat(1f, ballX + 50f);
PropertyValuesHolder pvhX = PropertyValuesHolder.ofKeyframe("x", kf0, kf1, kf2);
ObjectAnimator yxBouncer =ObjectAnimator.ofPropertyValuesHolder(ball, pvhY,
pvhX).setDuration(DURATION/2);
yxBouncer.setRepeatCount(1);
yxBouncer.setRepeatMode(ValueAnimator.REVERSE);
pvhY = PropertyValuesHolder.ofFloat("y", ball.getY(), getHeight()- BALL_SIZE);
float ballX = ball.getX();
Keyframe kf0 = Keyframe.ofFloat(0f, ballX);
Keyframe kf1 = Keyframe.ofFloat(.5f, ballX + 100f);
Keyframe kf2 = Keyframe.ofFloat(1f, ballX + 50f);
PropertyValuesHolder pvhX = PropertyValuesHolder.ofKeyframe("x", kf0, kf1, kf2);
ObjectAnimator yxBouncer =ObjectAnimator.ofPropertyValuesHolder(ball, pvhY,
pvhX).setDuration(DURATION/2);
yxBouncer.setRepeatCount(1);
yxBouncer.setRepeatMode(ValueAnimator.REVERSE);
bounceAnim = new AnimatorSet();
((AnimatorSet)bounceAnim).playTogether(yBouncer, yAlphaBouncer, whxyBouncer,
yxBouncer);
}
}
((AnimatorSet)bounceAnim).playTogether(yBouncer, yAlphaBouncer, whxyBouncer,
yxBouncer);
}
}
public void startAnimation() {
createAnimation();
bounceAnim.start();
}
createAnimation();
bounceAnim.start();
}
private ShapeHolder addBall(float x, float y) {
OvalShape circle = new OvalShape();
circle.resize(BALL_SIZE, BALL_SIZE);
ShapeDrawable drawable = new ShapeDrawable(circle);
ShapeHolder shapeHolder = new ShapeHolder(drawable);
shapeHolder.setX(x);
shapeHolder.setY(y);
int red = (int)(100 + Math.random() * 55);
int green = (int)(100 + Math.random() * 105);
int blue = (int)(100 + Math.random() * 205);
int color = 0xff000000 | red << 16 | green << 8 | blue;
Paint paint = drawable.getPaint();
int darkColor = 0xff000000 | blue/4 << 16 | green/6 << 8 | red/4;
RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
50f, color, darkColor, Shader.TileMode.CLAMP);
paint.setShader(gradient);
shapeHolder.setPaint(paint);
balls.add(shapeHolder);
return shapeHolder;
}
OvalShape circle = new OvalShape();
circle.resize(BALL_SIZE, BALL_SIZE);
ShapeDrawable drawable = new ShapeDrawable(circle);
ShapeHolder shapeHolder = new ShapeHolder(drawable);
shapeHolder.setX(x);
shapeHolder.setY(y);
int red = (int)(100 + Math.random() * 55);
int green = (int)(100 + Math.random() * 105);
int blue = (int)(100 + Math.random() * 205);
int color = 0xff000000 | red << 16 | green << 8 | blue;
Paint paint = drawable.getPaint();
int darkColor = 0xff000000 | blue/4 << 16 | green/6 << 8 | red/4;
RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
50f, color, darkColor, Shader.TileMode.CLAMP);
paint.setShader(gradient);
shapeHolder.setPaint(paint);
balls.add(shapeHolder);
return shapeHolder;
}
@Override
protected void onDraw(Canvas canvas) {
for (ShapeHolder ball : balls) {
canvas.translate(ball.getX(), ball.getY());
ball.getShape().draw(canvas);
canvas.translate(-ball.getX(), -ball.getY());
}
}
protected void onDraw(Canvas canvas) {
for (ShapeHolder ball : balls) {
canvas.translate(ball.getX(), ball.getY());
ball.getShape().draw(canvas);
canvas.translate(-ball.getX(), -ball.getY());
}
}
public void onAnimationUpdate(ValueAnimator animation) {
invalidate();
}
invalidate();
}
}
}
}
3.) Compile and build the project.
Output
Thanks
akm
www.cdacians.com
No comments:
Post a Comment